Character 0: Warrior
Strength: 10 (base: 8, bonus: 2)
Dexterity: 15 (base: 12, bonus: 3)
Constitution: 6 (base: 6, bonus: 0)
Intelligence: 10 (base: 10, bonus: 0)
Wisdom: 4 (base: 4)
Charisma: 11 (base: 11)
Luck: 2 (base: 2)
Max Health: 60
0xA8C6A4B2
Got bored and started making a D&D style stat roller in Rust.
struct Character {
baseline: u32, // 4 bytes
is smol